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	<link>http://www.buxmarks.com</link>
	<description>User Experience Bookmarks</description>
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		<title>10 Usability Nightmares You Should Be Aware Of</title>
		<link>http://www.buxmarks.com/10-usability-nightmares-you-should-be-aware-of/</link>
		<comments>http://www.buxmarks.com/10-usability-nightmares-you-should-be-aware-of/#comments</comments>
		<pubDate>Sun, 05 Sep 2010 13:00:11 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[links]]></category>
		<category><![CDATA[usability]]></category>

		<guid isPermaLink="false">http://www.buxmarks.com/?p=373</guid>
		<description><![CDATA[Sometimes you just want to get the information you’re after, save it and move along. And you can’t. Usability nightmares — which are rather the daily routine than an exception — appear every now and again; usually almost every time you type your search keywords in Google.]]></description>
			<content:encoded><![CDATA[<p>Sometimes you just want to get the information you’re after, save it and move along. And you can’t. Usability nightmares  — which are rather the daily routine than an exception — appear every now and again; usually almost every time you type your search keywords in Google.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Questions That Help Assess Website Usability</title>
		<link>http://www.buxmarks.com/questions-that-help-assess-website-usability/</link>
		<comments>http://www.buxmarks.com/questions-that-help-assess-website-usability/#comments</comments>
		<pubDate>Sun, 05 Sep 2010 12:59:50 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[links]]></category>
		<category><![CDATA[usability]]></category>

		<guid isPermaLink="false">http://www.buxmarks.com/?p=371</guid>
		<description><![CDATA[The level of usability on your website takes on a vital role when we’re designing for the end-user.]]></description>
			<content:encoded><![CDATA[<p>The level of usability on your website takes on a vital role when we’re designing for the end-user.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.buxmarks.com/questions-that-help-assess-website-usability/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Tips For Making Your Website Multilingual Friendly</title>
		<link>http://www.buxmarks.com/tips-for-making-your-website-multilingual-friendly/</link>
		<comments>http://www.buxmarks.com/tips-for-making-your-website-multilingual-friendly/#comments</comments>
		<pubDate>Fri, 03 Sep 2010 14:29:23 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[links]]></category>
		<category><![CDATA[multilanguage]]></category>
		<category><![CDATA[website]]></category>

		<guid isPermaLink="false">http://www.buxmarks.com/?p=378</guid>
		<description><![CDATA[Many people overlook making their websites multilingual friendly thinking that the majority of their traffic or visitors understand the English language. One thing to note is that nearly two billion people worldwide now have access to the internet, which is almost one third of the world’s population.]]></description>
			<content:encoded><![CDATA[<p>Many people overlook making their websites multilingual friendly thinking that the majority of their traffic or visitors understand the English language. One thing to note is that nearly two billion people worldwide now have access to the internet, which is almost one third of the world’s population.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.buxmarks.com/tips-for-making-your-website-multilingual-friendly/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>In Defense of Links, Part One: Nick Carr, hypertext and delinkification</title>
		<link>http://www.buxmarks.com/in-defense-of-links-part-one-nick-carr-hypertext-and-delinkification/</link>
		<comments>http://www.buxmarks.com/in-defense-of-links-part-one-nick-carr-hypertext-and-delinkification/#comments</comments>
		<pubDate>Fri, 03 Sep 2010 14:26:21 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[links]]></category>

		<guid isPermaLink="false">http://www.buxmarks.com/?p=368</guid>
		<description><![CDATA[For 15 years, I’ve been doing most of my writing — aside from my two books — on the Web. When I do switch back to writing an article for print, I find myself feeling stymied. I can’t link!]]></description>
			<content:encoded><![CDATA[<p>For 15 years, I’ve been doing most of my writing — aside from my two books — on the Web. When I do switch back to writing an article for print, I find myself feeling stymied. I can’t link!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.buxmarks.com/in-defense-of-links-part-one-nick-carr-hypertext-and-delinkification/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>In Defense of Links, Part Two: Money changes everything</title>
		<link>http://www.buxmarks.com/in-defense-of-links-part-two-money-changes-everything/</link>
		<comments>http://www.buxmarks.com/in-defense-of-links-part-two-money-changes-everything/#comments</comments>
		<pubDate>Fri, 03 Sep 2010 14:24:08 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[links]]></category>
		<category><![CDATA[web]]></category>

		<guid isPermaLink="false">http://www.buxmarks.com/?p=369</guid>
		<description><![CDATA[The Web is deep in many directions, yet it is also, undeniably, full of distractions. These distractions do not lie at the root of the Web’s nature. They’re out on its branches, where we find desperate businesses perched, struggling to eke out one more click of your mouse, one more view of their page.]]></description>
			<content:encoded><![CDATA[<p>The Web is deep in many directions, yet it is also, undeniably, full of distractions. These distractions do not lie at the root of the Web’s nature. They’re out on its branches, where we find desperate businesses perched, struggling to eke out one more click of your mouse, one more view of their page.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.buxmarks.com/in-defense-of-links-part-two-money-changes-everything/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>In Defense of Links, part three: In links we trust</title>
		<link>http://www.buxmarks.com/in-defense-of-links-part-three-in-links-we-trust/</link>
		<comments>http://www.buxmarks.com/in-defense-of-links-part-three-in-links-we-trust/#comments</comments>
		<pubDate>Fri, 03 Sep 2010 14:23:25 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[links]]></category>
		<category><![CDATA[web]]></category>

		<guid isPermaLink="false">http://www.buxmarks.com/?p=370</guid>
		<description><![CDATA[Nick Carr, like the rest of the “Web rots our brains” contingent, views links as primarily subtractive and destructive. Links direct us away from where we are to somewhere else on the Web.]]></description>
			<content:encoded><![CDATA[<p>Nick Carr, like the rest of the “Web rots our brains” contingent, views links as primarily subtractive and destructive. Links direct us away from where we are to somewhere else on the Web. </p>
]]></content:encoded>
			<wfw:commentRss>http://www.buxmarks.com/in-defense-of-links-part-three-in-links-we-trust/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>What Trust Brings to Amazon, Zappos, and USAA</title>
		<link>http://www.buxmarks.com/what-trust-brings-to-amazon-zappos-and-usaa/</link>
		<comments>http://www.buxmarks.com/what-trust-brings-to-amazon-zappos-and-usaa/#comments</comments>
		<pubDate>Fri, 03 Sep 2010 12:55:34 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[links]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[user experience]]></category>

		<guid isPermaLink="false">http://www.buxmarks.com/?p=365</guid>
		<description><![CDATA[Many companies talk about delivering a superior experience, but few actually do so. How will a business translate a value proposition into action?]]></description>
			<content:encoded><![CDATA[<p>Many companies talk about delivering a superior experience, but few actually do so. How will a business translate a value proposition into action?</p>
]]></content:encoded>
			<wfw:commentRss>http://www.buxmarks.com/what-trust-brings-to-amazon-zappos-and-usaa/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iPad Magazines: The Pros &amp; Cons</title>
		<link>http://www.buxmarks.com/ipad-magazines-the-pros-cons/</link>
		<comments>http://www.buxmarks.com/ipad-magazines-the-pros-cons/#comments</comments>
		<pubDate>Mon, 30 Aug 2010 11:52:13 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[links]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[user experience]]></category>

		<guid isPermaLink="false">http://www.buxmarks.com/?p=361</guid>
		<description><![CDATA[When the iPad was launched earlier this year, one of the big talking points was that the iPad might be the savior of magazines. By now many magazines are available on the iPad, either in their own standalone app or in a virtual magazine store]]></description>
			<content:encoded><![CDATA[<p>When the iPad was launched earlier this year, one of the big talking points was that the iPad might be the savior of magazines. By now many magazines are available on the iPad, either in their own standalone app or in a virtual magazine store</p>
]]></content:encoded>
			<wfw:commentRss>http://www.buxmarks.com/ipad-magazines-the-pros-cons/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Gestural Interfaces: A Step Backwards in Usability</title>
		<link>http://www.buxmarks.com/gestural-interfaces-a-step-backwards-in-usability/</link>
		<comments>http://www.buxmarks.com/gestural-interfaces-a-step-backwards-in-usability/#comments</comments>
		<pubDate>Mon, 30 Aug 2010 11:42:56 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[links]]></category>
		<category><![CDATA[usability]]></category>
		<category><![CDATA[user experience]]></category>

		<guid isPermaLink="false">http://www.buxmarks.com/?p=356</guid>
		<description><![CDATA[In a recent column for interactions, Norman pointed out that in the rush to develop gestural (or “natural”) interfaces, well-tested and understood standards of interaction design were being overthrown, ignored, and violated. Yes, new technologies require new methods, but the refusal to follow well-established principles leads to usability disaster.]]></description>
			<content:encoded><![CDATA[<p>In a recent column for interactions, Norman pointed out that in the rush to develop gestural (or “natural”) interfaces, well-tested and understood standards of interaction design were being overthrown, ignored, and violated. Yes, new technologies require new methods, but the refusal to follow well-established principles leads to usability disaster.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.buxmarks.com/gestural-interfaces-a-step-backwards-in-usability/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Facebook Users vs. Population = 120%</title>
		<link>http://www.buxmarks.com/facebook-users-vs-population-120/</link>
		<comments>http://www.buxmarks.com/facebook-users-vs-population-120/#comments</comments>
		<pubDate>Mon, 30 Aug 2010 11:38:55 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[links]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[users]]></category>

		<guid isPermaLink="false">http://www.buxmarks.com/?p=357</guid>
		<description><![CDATA[An interesting report about Facebook users.]]></description>
			<content:encoded><![CDATA[<p>An interesting report about Facebook users.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.buxmarks.com/facebook-users-vs-population-120/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Importance and Different Types of Community Driven Websites</title>
		<link>http://www.buxmarks.com/the-importance-and-different-types-of-community-driven-websites/</link>
		<comments>http://www.buxmarks.com/the-importance-and-different-types-of-community-driven-websites/#comments</comments>
		<pubDate>Mon, 30 Aug 2010 11:35:46 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[links]]></category>
		<category><![CDATA[community]]></category>

		<guid isPermaLink="false">http://www.buxmarks.com/?p=355</guid>
		<description><![CDATA[Ever since the web began to evolve out of its infancy from the mid to late 90′s online communities in one form or another have existed and flourished. Today we’ve taken the very same fundamental concepts of our ancestry and we have managed to build socially thriving networks that cater to a variety of individuals.]]></description>
			<content:encoded><![CDATA[<p>Ever since the web began to evolve out of its infancy from the mid to late 90′s online communities in one form or another have existed and flourished. Today we’ve taken the very same fundamental concepts of our ancestry and we have managed to build socially thriving networks that cater to a variety of individuals.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.buxmarks.com/the-importance-and-different-types-of-community-driven-websites/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Responsive Web Design</title>
		<link>http://www.buxmarks.com/responsive-web-design/</link>
		<comments>http://www.buxmarks.com/responsive-web-design/#comments</comments>
		<pubDate>Mon, 30 Aug 2010 11:29:11 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[links]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[responsive]]></category>

		<guid isPermaLink="false">http://www.buxmarks.com/?p=354</guid>
		<description><![CDATA[Recently, an emergent discipline called “responsive architecture” has begun asking how physical spaces can respond to the presence of people passing through them.]]></description>
			<content:encoded><![CDATA[<p>Recently, an emergent discipline called “responsive architecture” has begun asking how physical spaces can respond to the presence of people passing through them.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.buxmarks.com/responsive-web-design/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Getting to Grips with Content</title>
		<link>http://www.buxmarks.com/getting-to-grips-with-content/</link>
		<comments>http://www.buxmarks.com/getting-to-grips-with-content/#comments</comments>
		<pubDate>Thu, 26 Aug 2010 21:48:53 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[links]]></category>
		<category><![CDATA[content strategy]]></category>

		<guid isPermaLink="false">http://www.buxmarks.com/?p=275</guid>
		<description><![CDATA[With a changing attitude amongst key media players, content must no longer be ignored as a truly marketable asset.]]></description>
			<content:encoded><![CDATA[<p>With a changing attitude amongst key media players, content must no longer be ignored as a truly marketable asset.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.buxmarks.com/getting-to-grips-with-content/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The First Rule of UX</title>
		<link>http://www.buxmarks.com/the-first-rule-of-ux/</link>
		<comments>http://www.buxmarks.com/the-first-rule-of-ux/#comments</comments>
		<pubDate>Thu, 26 Aug 2010 21:38:17 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[links]]></category>
		<category><![CDATA[fundamentals]]></category>
		<category><![CDATA[user experience]]></category>

		<guid isPermaLink="false">http://www.buxmarks.com/?p=273</guid>
		<description><![CDATA[“You cannot not communicate. Every behavior is a kind of communication. Because behaviour does not have a counterpart (there is no anti-behavior), it is not possible not to communicate.” &#8211; Paul Watzlawick’s First Axiom of Communication]]></description>
			<content:encoded><![CDATA[<p>“You cannot not communicate. Every behavior is a kind of communication. Because behaviour does not have a counterpart (there is no anti-behavior), it is not possible not to communicate.” &#8211; Paul Watzlawick’s First Axiom of Communication</p>
]]></content:encoded>
			<wfw:commentRss>http://www.buxmarks.com/the-first-rule-of-ux/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Patternry &#8211; User Interface Design Patterns</title>
		<link>http://www.buxmarks.com/patternry-user-interface-design-patterns/</link>
		<comments>http://www.buxmarks.com/patternry-user-interface-design-patterns/#comments</comments>
		<pubDate>Thu, 26 Aug 2010 21:32:30 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[links]]></category>
		<category><![CDATA[design patterns]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[ux]]></category>
		<category><![CDATA[webdesign]]></category>
		<category><![CDATA[webdev]]></category>

		<guid isPermaLink="false">http://www.buxmarks.com/?p=271</guid>
		<description><![CDATA[Patternry is a resource for everyone who needs to design or develop user interfaces. It is a collection of Web design patterns, best practices, which helps people to find inspiration and design interfaces with great user experience. It is also a user interface gallery full of real world examples of the patterns.]]></description>
			<content:encoded><![CDATA[<p>Patternry is a resource for everyone who needs to design or develop user interfaces. It is a collection of Web design patterns, best practices, which helps people to find inspiration and design interfaces with great user experience. It is also a user interface gallery full of real world examples of the patterns.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.buxmarks.com/patternry-user-interface-design-patterns/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Happy customers through an improved checkout</title>
		<link>http://www.buxmarks.com/happy-customers-through-an-improved-checkout/</link>
		<comments>http://www.buxmarks.com/happy-customers-through-an-improved-checkout/#comments</comments>
		<pubDate>Thu, 26 Aug 2010 11:52:06 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[links]]></category>
		<category><![CDATA[usability]]></category>
		<category><![CDATA[user experience]]></category>

		<guid isPermaLink="false">http://www.buxmarks.com/?p=269</guid>
		<description><![CDATA[You would think that the checkout form would be simple. However often users abandon their purchase, because the checkout form fails to deliver.]]></description>
			<content:encoded><![CDATA[<p>You would think that the checkout form would be simple. However often users abandon their purchase, because the checkout form fails to deliver.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.buxmarks.com/happy-customers-through-an-improved-checkout/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Making Sense of Color Codes</title>
		<link>http://www.buxmarks.com/making-sense-of-color-codes/</link>
		<comments>http://www.buxmarks.com/making-sense-of-color-codes/#comments</comments>
		<pubDate>Thu, 26 Aug 2010 11:45:10 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[links]]></category>
		<category><![CDATA[colors]]></category>
		<category><![CDATA[fundamentals]]></category>

		<guid isPermaLink="false">http://www.buxmarks.com/?p=267</guid>
		<description><![CDATA[In this guide, we will learn the fundamentals behind color coding, ultimately providing you the power to come up with colors without the use of a color picker.]]></description>
			<content:encoded><![CDATA[<p>In this guide, we will learn the fundamentals behind color coding, ultimately providing you the power to come up with colors without the use of a color picker.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.buxmarks.com/making-sense-of-color-codes/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Personas: Explorations in Developing a Deep and Dimensioned Character</title>
		<link>http://www.buxmarks.com/personas-explorations-in-developing-a-deep-and-dimensioned-character/</link>
		<comments>http://www.buxmarks.com/personas-explorations-in-developing-a-deep-and-dimensioned-character/#comments</comments>
		<pubDate>Wed, 25 Aug 2010 15:21:58 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[links]]></category>
		<category><![CDATA[personas]]></category>
		<category><![CDATA[usability]]></category>

		<guid isPermaLink="false">http://www.buxmarks.com/?p=264</guid>
		<description><![CDATA[“Who has been frustrated or had issues with trying to use personas effectively? … Personas are often emotionless, easily forgotten or dropped altogether, and difficult to share with others in a way that got them engaged.”]]></description>
			<content:encoded><![CDATA[<p>“Who has been frustrated or had issues with trying to use personas effectively?  … Personas are often emotionless, easily forgotten or dropped altogether, and difficult to share with others in a way that got them engaged.”</p>
]]></content:encoded>
			<wfw:commentRss>http://www.buxmarks.com/personas-explorations-in-developing-a-deep-and-dimensioned-character/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Capturing Customer Data on the Web</title>
		<link>http://www.buxmarks.com/capturing-customer-data-on-the-web/</link>
		<comments>http://www.buxmarks.com/capturing-customer-data-on-the-web/#comments</comments>
		<pubDate>Wed, 25 Aug 2010 12:57:24 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[links]]></category>
		<category><![CDATA[analytics]]></category>
		<category><![CDATA[data]]></category>

		<guid isPermaLink="false">http://www.buxmarks.com/?p=262</guid>
		<description><![CDATA[Data – for some reason when I hear the term, I still tend to think of the almost, but not quite human android from Star Trek: The Next Generation. As cool as good old, white-skinned Data might have been, though, in the real world data is a much more immediate entity that drives much of [...]]]></description>
			<content:encoded><![CDATA[<p>Data – for some reason when I hear the term, I still tend to think of the almost, but not quite human android from Star Trek: The Next Generation. As cool as good old, white-skinned Data might have been, though, in the real world data is a much more immediate entity that drives much of what goes on in our everyday lives.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.buxmarks.com/capturing-customer-data-on-the-web/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>How Can Futures Thinking Amplify Design Thinking?</title>
		<link>http://www.buxmarks.com/how-can-futures-thinking-amplify-design-thinking/</link>
		<comments>http://www.buxmarks.com/how-can-futures-thinking-amplify-design-thinking/#comments</comments>
		<pubDate>Wed, 25 Aug 2010 11:31:01 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[links]]></category>
		<category><![CDATA[concept]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[future]]></category>

		<guid isPermaLink="false">http://www.buxmarks.com/?p=259</guid>
		<description><![CDATA[The business world has been quick to try and implement design thinking in hopes of stimulating sweeping organization change and innovation, only to abandon it and return to old practices when it doesn&#8217;t &#8220;work.&#8221; Is design thinking nothing more than a poorly defined gimmick, or are people just missing the big picture?]]></description>
			<content:encoded><![CDATA[<p>The business world has been quick to try and implement design thinking in hopes of stimulating sweeping organization change and innovation, only to abandon it and return to old practices when it doesn&#8217;t &#8220;work.&#8221; Is design thinking nothing more than a poorly defined gimmick, or are people just missing the big picture? </p>
]]></content:encoded>
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